Thursday, February 17, 2011

Week 6



This includes the concept model of the missile, the rocket with test textures, and the uv mapping on the rocket. Overall, with sketching and then modeling the missile and  UV mapping the rocket, around 4-5 hours.

Friday, February 11, 2011

Week 5


This includes a model of a rocket and some conpets of missiles. Overall, combined with the 20 some odd hi res images of space, took me around an hour to do.

Friday, February 4, 2011

Week 4

                For this week, I spent an hour to an hour and half making 5 weapon designs for machine gun turrets, heavy turrets, laser turrets and missile/rocket launchers. Instead of working towards a stage 1 weapon with what the stage 2 looked like, I focused more on stage 1 designs, since upgrades mostly add parts to the current weapon, or adding extra barrels.

Week 3

                During this week, I spend around an hour and half working on 2 ship designs and several weapon designs for medium ship classed owned by the Horizon corporation.. Goal was to make them look armed and have ad signs the corporation is paid to send around. The first ship I was thinking somewhat of a-wing, generally 2 big and powerful engines and powerful forward mounted weapons and could handle itself well even against capital ships.  The second ship, I used a long frame, somewhat popular with cargo ships similar to this, and armed it to have bigger ad signs and give nasty broadsides. The weapons designed were turrets, heavy turrets and missile/rocket launchers and possible upgrades.

Week 2

                For this week, I spent around 3 hours working up workable ship designs for the 4 ships and 2 level layouts. They were small, medium, capital, and small. The first being a fighter design to look fast and with a drill weapon to puncture enemy ship halls. The second was better armed, with drills on the bottom and the engines were designed to give the ship 360 control. The third, being capital class was heavily armed, designed to ram enemy ships and given fighter bays. The fourth was made to be much more well armed and sleek looking to look advanced, as if it was a police/corporation owned patrol ship. The level layouts, since I was confused about it, showed gravity devices containing asteroids within a box or sphere area.