For this week, I spent around 3 hours working up workable ship designs for the 4 ships and 2 level layouts. They were small, medium, capital, and small. The first being a fighter design to look fast and with a drill weapon to puncture enemy ship halls. The second was better armed, with drills on the bottom and the engines were designed to give the ship 360 control. The third, being capital class was heavily armed, designed to ram enemy ships and given fighter bays. The fourth was made to be much more well armed and sleek looking to look advanced, as if it was a police/corporation owned patrol ship. The level layouts, since I was confused about it, showed gravity devices containing asteroids within a box or sphere area.
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