Friday, March 18, 2011
Week 9
These are 3 teardrop asteriods, the ones that got approved. I`d say an hour was put into them. Also I was tasked with making an asteriod spawning array that randomly places asteriods inside a grid area in unity. Not understanding the array portion, I made 6 spawn points that would randomly spawn a random asteriod. After looking at the code and making it work for me, maybe an hour was spent working it out. After seeing the new code for what I was supposed to do, and spending 5 minutes on it, the 2 areas I need to deal with is making the grid area and setting the code to spawn random asteriods instead of just 1.
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